Marcus Jones

Game Designer | Web Designer | Graphic Designer

About Me

Marcus Jones Photo

Hello! I'm Marcus Jones, a passionate game designer, web designer, and graphic designer. With a strong background in programming, robotics, and computer building, I thrive at the intersection of creativity and technology. I’m currently pursuing a Master’s degree in Game Design (GPA: 3.71) while building immersive and innovative digital experiences.

  • 2024 Recognized for top project honors at Full Sail University for innovative game design concepts.
  • 2023 Collaborated with a major gaming company during beta testing, influencing game mechanics and design choices.
  • 2022 Completed a custom desktop computer build with advanced water cooling, gaining recognition in a tech community.
  • 2021 Developed and maintained PLC systems, integrating robotics to improve operational efficiency.

Projects

Spaceship Game

Spaceship Game

A fast-paced arcade-style game where you pilot a spaceship, avoid asteroids, and destroy obstacles with laser bullets!

Obsidian Street Life

Obsidian Street Life

An interactive and immersive website showcasing modern design concepts and advanced web development techniques.

The House on Wertz

The House on Wertz

A serene Airbnb website showcasing comfort, nature, and a warm getaway experience near the Ouachita Mountains in Mena, Arkansas.

Metal Core Teaser

Metal Core

A sci-fi card game featuring powerful mechs, strategic gameplay, and dynamic combinations. Command, Combine, Conquer!

Zelda Scene Recreation Thumbnail

Zelda Scene Recreation

A faithful recreation of the iconic Master Sword chamber from Ocarina of Time, built using Unreal Engine 5.

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Unreal Engine 5 - UI System

A detailed project demonstrating how to create an on-screen UI system in Unreal Engine 5.

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Character Animation

A showcase of advanced character animation techniques, including rigging, facial expressions, and dynamic motion.

Resume

Work Experience

PLC Programmer & Technician (2021 – Present)

Developed and maintained PLC systems, integrated robotics, and customized computers for operational efficiency.

Professional Computer Builder (2018 – Present)

Built custom desktop computers with advanced cooling systems and provided hardware/software support.

Game Tester (2009 – Present)

Tested beta versions of games, delivering feedback on gameplay, mechanics, and bugs.

Education

Master of Game Design, Full Sail University (2022 – Current)

Current GPA: 3.71

Skills

HTML & CSS
JavaScript
Graphic Design
Unreal Engine

Contact

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